Bow
Sylph's Gift

Element: Wind
Weapon Damage: 117.12~270.84
Health Boost:320~740
Ability Power: 64~148
DEV:19.20%~44.40%
Weapon Skill 1: Break Out

Pierce through enemies, applies vulnerability.
Weapon Skill 2: Falling Star

Continuous damage to enemies within range.
Use case
Sylph's Gift(Wind Bow), weapon class - Invader. The Wind Bow's skills have a wide range and high frequency, and when combined with the right-click skill's vulnerability in the area, it ensures a high killing speed against elite monsters. The right-click skill (Break Out) has a significant vulnerability effect, so it's best to choose a route with more elite monsters when casting it to maximize the benefits of vulnerability. The E skill (Falling Star) is an area-of-effect output skill and should be used in locations with dense monster populations or where it can cover multiple elite monsters. If there are teammates with crowd control abilities, it can also be used after monsters gather to increase the clearing speed.
Recommended teammates: Assassins, Saboteur and Support.
Hero Recommendations
Relagu

Relagu's ultimate invader skill can simultaneously connect and damage multiple targets, while the Wind Bow's E skill has a longer cooldown. During the waiting period for the skill to cooldown, it is efficient to use the Wind Bow's quick attacks to clear large groups of scattered monsters, thereby increasing the pushing efficiency.
Trauma Ritual

Continuous healing at low health. When the health is low, using the right-click skill to obtain a shield can delay time and wait for the recovery of Trauma Ritual. This greatly enhances the survival ability of this weapon, as shields do not affect health calculation.
Soul Harvest

Gains initial boost to damage, but then halved upon death. The survival ability provided by Boiling Lava is very strong, and it is difficult to trigger the negative effects of the talent Soul Harvest. After enhancing the damage through Soul Harvest, the survival pressure on the enemy's Invader or Support position will become greater.
Healing Beam

Uriel releases a clockwise rotating healing beam, restoring health of his own and allies. Due to the ability of Boiling Lava to survive for a long time on the enemy battlefield, it can greatly delay the enemy's progress by interfering and healing the BOSS through Healing Beam (Yes, the Healing Beam can heal enemy battle field's boss). The self-healing provided by talents also enhances its survivability, stabilizing and pushing back the enemy's progress.
Uriel

Uriel's Invader character skill can instantly deal high damage to a large area of enemies in a straight line, which can compensate for the Wind Bow's E skill's lower output efficiency against high-health elite monsters.
War God

Summons the War God. Malice Combo: Launches sword energy, dealing damage, with each hit increasing damage to the same target up to 8 stacks. Follower's Habit: Only attacks monsters. Respawns at the original location a few seconds after death. As one of the summoning components, it provides stable output while dispersing enemy invasion targets, increasing offensive pressure.
Law God

Summons the Fallen God. Ripping Strike: Unleashes a spell that deals damage. Heal: Restores health every 2 seconds to allies within 600 yards; Follower: Only attacks monsters. Respawns at the original location a few seconds after death. As one of the summoning components, it provides stable output while dispersing enemy invasion targets, increasing offensive pressure.
God's Wrath

Empower the War God / Fallen God to gain 4 layers of Strength. Each layer increases their damage. As one of the summoning components, it further enhances the output capability of summoned creatures. Since the Wind Bow lacks self-protection abilities, choosing the summoning component can compensate for some of the damage output in case of unfortunate death in Boss rooms.
Xiuhte

Xiuhte's character skill can continuously deal area damage while increasing his own damage. When combined with the right talents, it can instantly enhance his output capability.
Spirit of the Shark

After Xiuhte rolls, the first attack to land summons the Giant Shark Spirit, dealing damage. If Xiuhte is on the enemy battlefield, the damage removes enemy hero shields before applying damage.
Due to the Wind Bow's lack of self-protection measures, players will frequently use the roll skill to dodge and reposition, making it easier to trigger the Giant Shark's additional damage, thus increasing clearing speed.
Mighty Steps

When Xiuhte hits the first normal attack after moving a few yards, summon thunder to deal damage to random enemies within 500 yards.
Given the Wind Bow's need for extensive repositioning while choosing the right-click skill and evading invasions, and considering the relatively long cooldown of the E skill, a significant portion of the Wind Bow's output relies on regular attacks. Choosing "Step by Step" can effectively increase the Wind Bow's output during skill cooldowns.
Vengeant Heart

When all allied heroes are defeated, they are immediately revived with 75% health. (Triggered only once)
In situations where the enemy's attack pressure is extremely high, scattering deaths can lead the team into a difficult-to-resist cycle. Choosing "Vengeant Heart" can instantly equalize the team's combat power, providing an opportunity for a comeback.
Ra's Corona Bow

Element: Fire
Weapon Damage: 108.8~251.6
Health Boost:320~740
Ability Power: 64~148
DEV:19.20%~44.40%
Weapon Skill 1: Solar Wall

Summon two rows of blazing sun walls that, on hit, inflict burning.
Weapon Skill 2: Fire Meteor

Continuously attack the enemy and add Burning effect.
Use case
Ra's Corona Bow(Fire Bow), Weapon Class - Invader. The right-click skill (Solar Wall) is a continuous skill that can be directly released at the position of monsters during pushing to apply the burning effect. When dealing with invasions, it can also be placed on the enemy's pursuit route to force them to use rolls or take detours.
The E skill (Fire Meteor) is an area-of-effect output skill. As it is a fixed-point guided skill, it cannot be dodged during its release. Therefore, it's essential to adjust the position and angle before using it. If the survival pressure becomes too high during the channeling, interrupt it with a roll and find another opportunity to resume the output.
Recommended teammates: Assassins, Saboteur and Support.
Hero Recommendations
Relagu

Relagu's invader character skill can simultaneously connect and damage multiple targets, while the Fire Bow's E skill has a longer cooldown. During the waiting period for the skill to cooldown, it is efficient to use the Wind Bow's quick attacks to clear large groups of scattered monsters, thereby increasing the pushing efficiency.
Extreme Healing

Instantly heal upon entering a rest area.
By choosing "Extreme Healing," you can instantly restore yourself to full health at a fountain. This significantly improves the healing efficiency for your team's heroes from all angles.
Blood Feeder

Demon worm attacks grant extra health to host.
By choosing "Blood Feeder," the Fire Bow can gain more sustained combat ability and receive decent life regeneration, making it more durable during battles.
Spiny Worm

Demon worms deal additional damage to bosses.
The cooldown of the fire bow's right-click skill is very short, and the frequency of summoning monsters is very fast, which can improve the output efficiency in the boss room.
Uriel
Xiuhte's "Beast Raid" can quickly clear a large amount of monsters.
War God

Summons the War God. Malice Combo: Launches sword energy, dealing damage, with each hit increasing damage to the same target up to 8 stacks. Follower's Habit: Only attacks monsters. Respawns at the original location a few seconds after death.
As one of the summoning components, it provides stable output while dispersing enemy invasion targets, increasing offensive pressure.
Law God

Summons the Fallen God. Ripping Strike: Unleashes a spell that deals damage. Heal: Restores health every 2 seconds to allies within 600 yards; Follower: Only attacks monsters. Respawns at the original location a few seconds after death
As one of the summoning components, it provides stable output while dispersing enemy invasion targets, increasing offensive pressure.
God's Wrath

Empower the War God / Fallen God to gain 4 layers of Strength. Each layer increases their damage.
As one of the summoning components, it further enhances the output capability of summoned creatures.
Xiuhte

Xiuhte's "Beast Raid" can quickly clear a large amount of monsters.
Spirit of the Shark

After Xiuhte rolls, the first attack to land summons the Giant Shark Spirit, dealing damage.
If Xiuhte is on the enemy battlefield, the damage removes enemy hero shields before applying damage.
Mighty Steps

When Xiuhte hits the first normal attack after moving a few yards, summon thunder to deal damage to random enemies within 500 yards.
The talent "Mighty Steps" causes the next basic attack to deal lightning chain damage for each fixed distance moved. Therefore, the faster you move, the more times you can effectively use this ability.
Mighty Steps

When all allied heroes are defeated, they are immediately revived with 75% health. (Triggered only once).
The grand talent "Vengeant Heart" allows our heroes to instantly resurrect when the entire team is defeated, sometimes achieving unexpected outcomes.
Infernal Fang

Element: Dark
Weapon Damage: 121.6~281.2
Health Boost:1152~2664
Ability Power: 64~148
RES:12.80%~29.60%
Weapon Skill 1: Shadow Arrow

Shoot penetrating arrows that, on hitting enemies, applies silence.
Weapon Skill 2: Void Arrow

Gather enemies within the target area, continuously damaging them, applies slow.
Use case
The Dark Bow, "Infernal Fang," is positioned as a support weapon. Unlike protection-focused roles, the Dark Bow emphasizes assisting teammates in accelerating their push towards destruction, while also providing some crowd control capabilities for stalling enemies. However, its defensive abilities are relatively weaker.
The right-click skill, "Shadow Arrow," has a short cooldown and can silence enemies. It can be frequently used when enemies attempt to invade, disrupting their attack rhythm.
The E skill, "Void Arrow," possesses a significant crowd-gathering ability, making it convenient for Destruction-class heroes to swiftly eliminate scattered enemies with area-of-effect skills. It can also be employed between both sides during pursuits to hinder the enemy using its wide-range slowing effect.
Recommended positions for teammates:Invader, Assassin and Saboteur.
Hero Recommendations
Meztli

The Support Character Skill of Meztil provides displacement, multi-hit damage, and multiple heals, enriching the Dark Bow's supportive capabilities. With a total of 6 stages, the ultimate can be used to adjust targets and positions based on the situation, making it highly flexible for supporting purposes.
Moon Shade

Deal continuous damage to all monsters, However, she gains "Weak II." The Dark Bow skill set itself doesn't prioritize damage output. The E skill's tactic of aggroing enemies and then utilizing area-of-effect damage for crowd control often overlooks some monsters in the corner, whereas Moon Shade impacts all enemies during the push, preventing the need to double back to eliminate stragglers and save time. Furthermore, due to the Dark Bow's limited defensive abilities, should the Invader happen to fall, Moon Shade can partially compensate for the loss of damage output.
Moon Potion

Use potions to restore health to allied heroes on the battlefield (except herself) Compared to other support weapons, the Dark Bow lacks instant protective capabilities when teammates are in danger. However, the Moon Potion perfectly compensates for this deficiency.
Dazzling Gleam

When Meztli rolls, she sends out a Lunar Breath in the direction of her target, dealing damage. Lunar Breath returns after traveling a distance, restoring Meztli's allied heroes' health. While boosting the output capacity, it also compensates for the lack of recovery skills in the Dark Bow, enabling it to play a greater role in the melee of Boss rooms.
Haleys

Haleys's support character skill can provide area healing to nearby teammates, making it an excellent means of compensating for the lack of healing ability in Dark Sticks.
Extreme Healing

Instantly heal upon entering a rest area. The skills of the Dark Bow do not provide any protection for teammates, making it easy for teammates to be at risk of low health situations. Choosing "Extreme Healing" can significantly reduce the time teammates spend resting and recovering in the rest area, thereby enhancing the overall team's combat efficiency.
Loyal Follower

When Haleys releasing Swarm Plague, summoning 1 demon worms to assist allied monsters and bosses. The skill "Loyal Follower" has a relatively high upper limit, but its effectiveness depends on the timing of its release. When our invading teammate is engaged in a fight near the enemy's monster stack, releasing it at the right moment can provide them with some assistance. Additionally, if there are many elite monsters on the map, it can also pose a significant threat to the enemy.
Realm of Gods

Create an invincible shield when using potions The skill "Realm of Gods" can enhance the protection ability of the Dark Bow. Using it at the right time can prevent teammates from being instantly killed by enemy invasions. It can also be used to withstand Boss damage and quickly advance when both sides are close in progress.
Relagu

Relagu's support character skill can connect herself to nearby enemies and silence the connected enemies. When combined with the Dark Bow's right-click skill's silence, it can prevent enemies from using their skills for an extended period, effectively stopping them from posing a threat to our team's destruction position.
Azure Artifact

When an enemy monster dies near Relagu, they summon a blue spacetime crystal. The blue spacetime crystal attacks automaticly. The generation of Azure Artifact does not require one to kill monsters personally. As an Dark Bow, while using the E skill to gather monsters in coordination with the destruction position, there is a high probability of staying close to the destruction position, which conveniently triggers the Azure Artifact, accelerating the progress before the Boss room.
Space Turbulence

When Relagu is damaged, Space Turbulence will automatically counterattack the attacker and silencing them Increasing the frequency of applying silence with the Dark Bow provides the possibility to block damage for teammates.
Cosmic Cleanse

When Relagu releases the Demon Shackles, she will summon a purple spacetime crystal. When summoned, the presence time of other spacetime crystals on the field will reset, and their attack speed is increased. The high healing ability of the Cosmic Cleanse significantly enhances the protection capability of the Dark Bow. When teammates also have talents related to Crystals, it can strengthen the Crystals and increase their functionality in the Boss room.
Thick Bow

Classic weapon
Weapon Damage: 109
Health Boost:320
Ability Power: 64
DEV:19%
Weapon Skill 1: Explosive Arrow

Fires arrows that explode when hit, damaging enemies in a small area.
Weapon Skill 2: Storm Rage

Deal damage to enemies within range.
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